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1. Helos


1.1 - Starting Point
This is where you'll start out in the game.

1.2 - Timaeus
Timaeus (#2) will ask you to rescue his horse (#2a), which you'll find being attacked by two satyrs and one boar. You won't get a reward for helping out Timaeus, but the satyrs and the boar will only attack the horse, and so you can kill them without fear of being attacked in return. The satyrs will also drop some equipment when they die.

1.3 - Iolaus
Iolaus is a storyteller. He'll tell you about Herakles.

1.4 - Diomedes
Diomedes (#4) is the village elder. He'll give you your first major quest of the game -- to defeat the satyr shaman (#4a) who is leading the satyrs against the town. The shaman will probably be level 4 when you meet him, but you should be level 2 by that time. The shaman is much tougher than the other satyrs and creatures that you have faced, so if you have trouble with him be sure to assign the skill and attribute points you gained when you leveled, and also be sure to use the two nearby shrines. The shaman will drop some magical loot when it dies.

Note: Before going after the shaman, you should visit the portal to the south (P) and pick up your portal stone. The portal stone will allow you to quickly return to the village to heal and sell your excess inventory.

When you return to Diomedes, he'll reward you with 1000 gold and 150 experience points, and he'll ask you to contact General Leonidas in the Spartan War Camp.

"You defeated the powerful shaman? Astounding! Your victory today is great, but I fear there will be more monsters tomorrow."

1.5 - Nicostratus

Nicostratus is a shepherd. When you first leave Helos through its southern gate (Exit A), Nicostratus will come running up to you, and then he'll usually move to this spot inside the village. When you talk to him, he'll give you the "Monstrous Brigands" side quest -- to rescue Tellis from a satyr cave. The cave can be found in Laconia.

Exits:
A Southern gate. When you go through the southern gate, you'll enter Laconia.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container



2. Laconia
Did we miss anything in this section? Is there something we didn't discover? Let us know!


2.1 - Cave
Inside this cave, you'll find a bunch of satyrs and and a man named Tellis. Tellis is a part of the "Mounstrous Brigands" side quest, which is triggered in Helos. To free Tellis, you'll need to defeat the four satyrs in the room with him. Then when you talk to him, you'll earn a random piece of magical jewelry plus 300 experience points.

2.2 - Lycus
You'll find a laborer named Lycus here, surrounded by satyrs. If you defeat the satyrs and then talk to Lycus, you'll receive 1500 gold and 300 experience points.

"I was in a bit of a scrape there, I'll admit. Thank the god Hermes you came along."

2.3 - Euphadimus
Euphadimus (#3) will tell you that he's transporting medicine to the town of Tegea, but that the way is blocked by satyrs. If you can kill the satyr brute along the trail to the north (#3a), then when you talk to Euphadimus again, he'll heal you, he'll give you a lesser health potion, and you'll also earn 350 experience points.

2.4 - Theages
Theages (#4) will tell you that demons stole a fine gold necklace from him, and that the necklace was to be his daughter's dowry. You'll find the demon thieves in the cave to the east (#4a). When you kill Pandarus in the back of the cave, it will drop the dowry necklace, and then when you return and talk to Theages again, he'll reward you with a relic shard and 400 experience points.

"The necklace! Oh, may the goddess Hera bless you!"

Exits:
A Gate to Helos.
B Bridge to the Spartan War Camp.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container




3. Spartan War Camp
Did we miss anything in this section? Is there something we didn't discover? Let us know!


3.1 - Brasidas
Brasidas (#1) guards access to General Leonidas (#2). To pass through the gate, you'll need to prove yourself to Brasidas by killing the centaur Nessus (#1a). Nessus is big and tough, and if you kill his minion centaurs he'll just blow his horn and summon more. The trick for killing Nessus is to move away from where you first meet him. Then if he blows his horn, the new centaurs will appear where he originally was, and they won't attack you if you're far enough away. After killing Nessus, when you talk to Brasidas, he'll allow you to see General Leonidas.

"So you killed it! I have to say, I didn't think you would. You're no Spartan."

Note: Every time you re-start your game, Nessus and the chests in the nearby centaur encampment will re-spawn. So this is a battle you might want to fight more than once.

3.2 - General Leonidas
The first time you talk to General Leonidas, he'll agree to send some soldiers to Helos. Then he'll tell you to seek out the Oracle of Delphi. However, in order to visit the Oracle, you'll need the proper offering, and so first you'll need to meet with a friend of Leonidas' named Timon in Megara.

The second time you talk with Leonidas, he'll reward you for killing Nessus (#1a). You'll receive 1 skill point and 750 experience points.

3.3 - Euthycles
Euthycles (#3) will tell you that he's worried about Hippias (#3a), a "father figure" soldier who tends to patrol alone. When you reach Hippias, you'll find several dead satyrs around him. Hippias will seem nonchalant about the whole affair, and he'll actually warn you to be careful with the centaurs in the area. When you return to Euthycles, he'll reward you with 2000 gold and 500 experience points.

Exits:
A Bridge to Laconia.
B Path to the Mycenean Ruins.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container




4. Mycenean Ruins
Did we miss anything in this section? Is there something we didn't discover? Let us know!


4.1 - Cave
You'll find some random enemies and a couple of treasure containers inside the cave.


4.2 - Ancient Tomb
You'll find lots of skeletons and sepulchers inside the tomb. Most of the sepulchers will be empty, but some will provide loot, and one or two might be trapped.

4.3 - Cave
Inside the cave you'll find several arachnids and probably a treasure container or two.

Exits:
A Path to the Spartan War Camp.
B Path to Tegea.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container




5. Tegea
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5.1 - Olorus
Olorus (#1) will introduce you to the side quest "The Poisoned Spring." To complete the quest, you'll need to speak with the naiad Pegaea in the forest to the west (#1a) and then kill the arachnids in the cave next to her (#1b). Once you've done that, talking to Pegaea again will net you 75 hit points and 1500 experience, and Pegaea will heal your wounds.

5.2 - Hagnon
Hagnon is a storyteller. He'll tell you about Actaeon and Artemis.

5.3 - Ancient Tomb
You'll find lots of skeletons, sepulchers and treasure containers inside the tomb.

Exits:
A Path to the Mycenean Ruins.
B Path to Megara.

Other People and Places of Interest:
C Caravan Driver (IT)
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
Y Mystic
$ Treasure Container




6. Megara
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6.1 - Cave
6.2 - Citizens
These three citizens will introduce you to the side quest "Skeleton Raiders." Nireus (#1) will tell you how the undead have been attacking the city. Autolycus (#1a) will tell you that the undead seem to be coming from the ruins of Old Eleusis (#7). Meikiades (#1b) will conjecture that the undead might be controlled by three skeleton princes: Polypas, Menon and Aristeus.

You'll find the three princes inside Old Eleusis. Fortunately, they'll be residing in different parts of the ruins, and so you'll be able to face them individually (not counting whatever minions they might have with them), making them easier to defeat. Once the three princes are dead, return to Autolycus and talk to him. He'll reward you with 2500 experience points.

"In future times, children will play in those ruins and shepherds will tend their sheep there."

Note: You'll encounter a pair of traps inside Old Eleusis. The traps will shoot at you, but they won't have much range, and they won't be able to aim at you, and so you should be able to use your own ranged attacks to destroy them without taking any damage in return.

6.3 - Xenoclides
Xenoclides is a storyteller. He'll tell you about the war between the gods and the titans.

6.4 - Anton
Anton will trigger the side quest "News of a Shipwreck." He'll tell you how sirens caused his ship to crash but how some of the cargo might have washed ashore. You'll find this cargo along the Halcyon Coast to the north.

6.5 - Timon
Timon is the oligarch of Megara. When you inform him that you'll need an offering for the Oracle of Delphi, he'll tell you to acquire a branch from the sacred olive tree, which is located to the north. Talking to Timon will also net you your first inventory bag.

6.6 - Broken Bridge
If you talk to Derdas next to the bridge, you'll learn that a Cyclops recently came by and destroyed the bridge with three swipes of its cudgel. Derdas will also claim that he'll fix the bridge in a few days, but it'll never happen. You'll have to take the long way to Athens.

6.7 - Old Eleusis
You'll find lots of skeletons, plus three undead princes, inside the ruins of Old Eleusis. See #2 for details.

Exits:
A Path to Tegea.
B Bridge to Boetia.

Other People and Places of Interest:
C Caravan Driver (IT)
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
Y Mystic
$ Treasure Container



7. Boetia
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7.1 - Polyphemus
As soon as you cross the bridge (Exit A), the soldiers there will charge forward and start attacking Polyphemus the Cyclops (#1). Polyphemus is tough. He'll probably kill the soldiers quickly and then turn his attention to you. If you have any stun attacks, use them as often as possible against Polyphemus. Otherwise, just use your healing potions liberally because the big guy's attacks will do a whole lot of damage. Nothing will happen when Polyphemus dies, but with him out of the way you'll be able to loot a few chests (including a majestic chest) inside and outside his cave (#1a).

Note: Polyphemus is the Cyclops that destroyed the bridge to Athens in the previous area.

Fun fact: The plural of "Cyclops" is "Cyclopes."

7.2 - Wraiths and Chests
At this spot you'll find several wraiths guarding some treasure chests. This is the location that Anton (from Megara) might have told you about. Killing the wraiths will complete the "News of a Shipwreck" quest and give you 1000 experience points. You'll probably find about 10,000 gold plus some magical loot in the chests.

7.3 - Cave
Exits:
A Bridge to Megara.
B Bridge to Ambrossos.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container





Ambrossos
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1 - Chiron
You'll meet a noble centaur named Chiron here (#1). He'll tell you that the woodland creatures have gone mad (as if you hadn't noticed), and that a maenad priestess named Ino recently stole his magic bow and then hid in a nearby cave (#1a). Chiron will offer to share with you his "great store of wisdom and learning" if you can retrieve his bow for him.

You'll find Ino inside the cave. However, she won't exactly rush to meet you. Every time you enter the room where she is, she'll flee deeper into the cave. Eventually she'll reach a campfire in the back of the cave, and that's where she'll make her stand. Ino was a little buggy when we played, and when we hit her with ranged attacks, she didn't return fire, despite having a magic bow at her disposal.

When Ino dies, she'll drop Chiron's bow. When you return the bow to Chiron, he'll reward you with 2 attribute points, and you'll also receive 3000 experience points.

"It is true. All manner of beasts have gone utterly mad. Even my centaur brothers who were never... civilized are more savage than ever. Something is calling them, somehow, and they answer. But who or what calls them, I cannot tell."

2 - Admetos
Admetos will tell you about a blacksmith "of remarkable skill" who lives along the road to Delphi. You'll find the blacksmith at Crisaeos Falls.

3 - Asimides
Asimides (#3) will tell you how skeletons attacked him one night just after he had set up camp near some ruins, and how he had to leave his goods behind. Asimides is happy just to be alive, and he'll welcome you to claim his goods -- if you can reach them. You'll find the skeletons and the goods west of the town (#3a). Defeating the skeletons will complete the side quest and net you 1000 experience points. The chests probably won't contain anything special.

"I lost my possessions but I kept my life. I would call that a fair trade."

4 - Eurytides
Eurytides is an olive farmer. He'll update the side quest "A Proper Offering" by warning you that "savage brutes" (arachnids) have made a home in his fields.


5 - Sacred Olive Tree
You'll find the sacred olive tree being guarded by Arachne the spider queen. Arachne can summon spider helpers, and she'll create a poison fog that can drain your health faster than your healing potions can heal you. So keep moving around, and whittle away her health. Arachne won't regenerate any damage that you do to her, so if you die just run back and try again.

At the tree itself, you'll find a majestic chest plus probably some lower level chests, and you'll also find a sacred olive branch on a pedestal. When you click on the branch, it will fall to the ground. When you pick up the branch, you'll update the side quest "A Proper Offering."

6 - Cave
Exits:
A Bridge to Boetia.
B Path to Crisaeos Falls.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container



Crisaeos Falls
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1 - Termerus
When you approach Termerus you'll complete the side quest "A Master Blacksmith," and you'll receive 1500 experience points. Termerus will usually have a large supply of rings and necklaces, and he'll sometimes sell green items, but his inconvenient location means that you probably won't visit him very often. If you're hunting for equipment, you might want to save your game after activating the fountain (F) to the southeast, and then repeatedly visit Termerus until you find something good.

2 - Cave
Exits:
A Path to Ambrossos.
B Gate to Delphi.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container




Delphi
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1 - Pelias
Pelias is a storyteller. He'll tell you about Achilles and the Trojan War.

2 - Iodame
Iodame will tell you that her husband was killed by satyrs, and that he now haunts her dreams because his killer, a creature "part boar and part man," is still living. She'll then ask you to help her husband by killing this creature. You'll find it in the Parnassus Caves. After killing the beastman, if you return to Iodame and talk to her, you'll receive 3000 experience points.

"I dreamt of my husband again. His shade rests peacefully in the land of the dead."


3 - Astyoche
Astyoche is a temple attendant. If you give her the sacred olive branch from Ambrossos, you'll complete the side quest "A Proper Offering," and you'll receive a 5% bonus to one of your elemental resistances.

Note: Even though it sounds like it's required, you don't actually need to complete "A Proper Offering" to see the Oracle (#4).

4 - Oracle
The Oracle will tell you a prophecy / riddle about "three lights of hope" that you'll have to find or fight or something (that's the way of riddling prophecies), and then she'll direct you to pass through the Parnassus Caves because "on the far side you shall find your answer" about where the monsters are coming from.


Exits:
A Path to Crisaeos Falls.
B Entrance to the Parnassus Caves.


Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container




Parnassus Caves
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1 - Cepharis
Next to the campfire here you'll find a beastman named Cepharis, Master of the Flame. He's not much of a boss, and you should be able to kill him quickly. Cepharis is a part of the side quest "The Grieving Widow." Once you've killed him, return to Iodame in Delphi to collect your reward.

Exits:
A Cave exit to Delphi.
B Cave exit to the Parnassus Hinterlands.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container




Parnassus Hinterlands
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1 - Cave
Exits:
A Entrance to the Parnassus Caves.
B Bridge to the War Camp.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container




War Camp
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1 - Cave
2 - Hylas / Skeletons
When you first approach this spot, you'll encounter several skeletons with "quest auras" at their feet. Defeating the skeletons will cause Hylas to crawl out of his hiding place and talk to you.

Hylas will update the main quest "The Source of Monsters." He'll tell you that an army of monsters marched off "somewhere" a few days ago, and that gorgons can be found in the cave to the east (Exit B). He'll also tell you that a beautiful woman went into the cave and got turned to stone.

"Oh, the eyes! Bad dreams... yellow eyes, red eyes. Hungry... savage."

Exits:
A Bridge to the Parnassus Hinterlands.
B Entrance to the Pythian Caves.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container




Pythian Caves
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1 - Door
This door will open when you approach it from the south, but after you've gone through it, it will close and lock behind you, and you won't be able to go back through it until you've defeated the gorgon queens (#2).


2 - Gorgon Queens
In this spot you'll meet the three gorgon queens: Sstheno, Medusa and Euryale. They won't be happy to see you. If you approach the trio head-on, then you'll probably have to fight all three at once, but if you circle around to the east, then you can draw them to you one at a time. Just approach the gorgons slowly, and retreat when one notices you. Don't try and use a ranged attack to draw them to you. That will probably alert all three.

The gorgon queens are spellcasters, and Medusa can turn you to stone with her gaze. Fortunately, being petrified isn't permanent, and so as long as you fight the gorgons one at a time, you should be able to defeat them relatively easily. If you have to fight more than one at once, then be ready to quaff a lot of potions.

You won't receive anything for killing the three gorgon queens, but their deaths will update the quest "The Source of the Monsters," and it will cause the nearby petrified woman (#3) to wake up.


3 - Feiyan
Feiyan will start out petrified, but once you've defeated the three gorgon queens (#2) she'll wake up. When you talk to her, she'll tell you about a creature called a Telkine, "a great sorcerer who can summon beasts and monsters to raid and destroy." A Telkine killed everyone in her village except for her, and she was hunting for it when she ran afoul of the gorgon queens. Talking to Feiyan will complete the quest "The Source of the Monsters" and earn you 3000 experience points. It will also cause Feiyan to open the door to the north (#4).

Note: Although Feiyan's story sounds a lot like the other background stories that you've heard, it's actually part of the main storyline. You'll learn more about Feiyan and the Telkines as you advance the plot.

4 - Door
This door will start out locked, and you won't be able to go through it until you've spoken to Feiyan (#3).

Exits:
A Cave exit to the War Camp.
B Cave exit to Kephisos Valley.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container





Kephisos Valley
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1 - Ancient Tomb
2 - Captain Pausanias
The Spartan Captain Pausanias (#2) will tell you that his men captured a limos (demon), but that they don't know what to do with it now. If you confront the limos (#2a) and defeat it, then you'll receive 3000 experience points and a random magical weapon. The limos is tough; it can hit for over 400 damage, and it will sometimes spit out a poison "grenade" that can drain your health quickly. Your best bet is to keep away from it and pelt it with ranged attacks or spells.

3 - Isarchus
Isarchus will tell you that a scouting party went missing, and he'll ask you to look for it. This is the trigger for the side quest "Spartans Lost." You'll find the scouting party in the marsh in the Monster Encampment. After meeting with them, return to Isarchus and talk to him. You'll receive 4000 experience points for your efforts.

Exits:
A Entrance to the Pythian Caves.
B Bridge to the Monster Encampment.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container



Monster Encampment
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1 - Eryx
Eryx is the leader of the missing scouting party. When you talk to him, you'll update the side quest "Spartans Lost." To complete the quest, return to Isarchus in Kephisos Valley and talk to him.

2 - Ancient Tomb
Exits:
A Bridge to Kephisos Valley.
B Front gate of Athens.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container




Athens
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1 - General Leonidas
You'll meet General Leonidas here. He'll tell you that the Telkine led an army against Athens, but that the Telkine disappeared suddenly during the battle. He'll then inform you that the battle has not yet ended -- that fighting still persists within the city walls -- and he'll ask you to investigate.

Speaking to Leonidas will complete the main quest "The Battle for Athens" and net you 2500 experience points. It will also trigger the main quest "The Order of Prometheus" and cause the city gates (#2) to open.

"I cannot make heads or tails of the Oracle's prophecy, but your deeds in Parnassus are worthy of a hero's song."

2 - City Gates
The city gates will start out closed, and they'll only open after you've spoken to General Leonidas (#1).

3 - Anaxogoras
Anaxogoras is a storyteller. He'll tell you about the god Hermes.


4 - Kyros
Kyros is a member of the Order of Prometheus. When you talk to him, you'll learn that the Telkine summoned creatures to attack the catacombs beneath Athens (accessed through Exit B), and that the leader of the Order is trapped down there. He'll then ask you to save the leader. This conversation will update the main quest "The Order of Prometheus."

Exits:
A Path to the Monster Encampment.
B Entrance to the Athens Catacombs.

Other People and Places of Interest:
C Caravan Driver (IT)
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
Y Mystic
$ Treasure Container



Athens Catacombs
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1 - Door
You'll be able to open this door when you first come to it, but then it will close and lock behind you, and it won't open again until you've killed Alastor (#2).

2 - Alastor
Alastor is a wraith and the "scourge of Acheron." He'll hit you with cold spells, and, every so often, he'll summon skeleton mages to hit you with even more cold spells. The best strategy is to kill the skeleton mages as soon as they appear, and then only attack Alastor when he is alone. After defeating Alastor, the doors to the room (#1 and #3) will open, and Phaedrus (#4) will run in and thank you for rescuing him.

3 - Door
This door will start out closed, and it will only open after you've defeated Alastor (#2).

4 - Phaedrus
Phaedrus is the leader of the Order of Prometheus in Athens. He'll run into the room after you've defeated Alastor (#2). When you talk to him, Phaedrus will tell you a little about the Order, and he'll also briefly describe the war between the gods and the titans, and how humans played a role. Finally, Phaedrus will inform you that the Telkine is headed for Crete to destroy an artifact there, and he'll ask you to stop it.

Talking to Phaedrus will complete the main quest "The Order of Prometheus" and grant you 5000 experience plus a random magical piece of equipment. It will also trigger the next main quest "Under the Labyrinth."

Exits:
A Exit to Athens.
B Stairs between catacombs levels 1 and 2.
C Stairs between catacombs levels 2 and 3.
D Stairs between catacombs levels 3 and 4.
G Stairs between catacombs levels 4 and 5.
H Exit to the Athens Docks.


Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container



Athens Docks
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1 - Feiyan
You might remember Feiyan from the gorgon encounter in the Pythian Caves. Here she'll basically just complain that you're getting the cushy assignment from the Order of Prometheus -- to track down and kill the Telkine -- while she is stuck doing menial tasks elsewhere. Talking to Feiyan will update the main quest "Under the Labyrinth."

"Phaedrus sent you? You're the one he is sending to Knossos? Incredible!"

2 - Isarchidas
Isarchidas is a ship captain. When you talk to him, he'll offer to take you to Crete.

Exits:
A Back entrance to the Athens Catacombs.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container



Crete
Herakleion
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1 - Captain Isarchidas
If you talk to the captain, he'll offer to take you back to the Athens Docks.

2 - Diacritus
Diacritus is a storyteller. He'll tell you about Daedalus and his son Icarus. Daedalus built the labyrinth under Knossos, which you'll be visiting shortly.

3 - Hippocoon
Hippocoon will trigger the side quest "Xanthippus the Healer." He'll tell you about the night when the Telkine arrived -- how "horrible creatures appeared, the ground shook, and an evil fog moved in off the sea." Xanthippus, the town's healer, was up in the hills at the time, and nobody has seen him since. Hippocoon will then ask you to look for the healer, since the Telkine's passing has caused many of the townspeople to fall ill. You'll find Xanthippus on Tritons Ridge.

4 - Diotimus
Diotimus will trigger the side quest "The Undead Tyrant." He'll tell you about the long-dead king Leucus, and how he seems to have risen from his tomb in Tritons Ridge.

Exits:
A Path to Tritons Ridge.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container






Tritons Ridge
Did we miss anything in this section? Is there something we didn't discover? Let us know!

1 - Xanthippus
In this spot you'll find Xanthippus (#1), the missing healer from Herakleion. He'll tell you that he was gathering mushrooms in the nearby cave (#1a) when a "monstrous spider" sneaked up behind him, causing him to flee the cave and drop his magical staff. If you can bring his staff back to him, then he'll be able to heal the villagers of Herakleion.

The cave isn't very large, but inside you'll find numerous arachnids, including an arachnid hero named Runelord K'kin'zir. Nothing will happen when you kill K'kin'zir, but near the spot where he spawns you'll come across a treasure chest containing the Staff of Xanthippus. When you return the staff to Xanthippus, he'll heal your wounds and give you some healing potions, and you'll also earn 5000 experience points.

2 - Ancient Tomb
Inside this tomb, you'll meet up with Leucus I, Tyrant of Crete. A bunch of skeletons will suddenly appear when you approach him, but other than that Leucus shouldn't be very tough to kill. In fact, we defeated him so quickly we couldn't even tell if he had any special attacks. Defeating Leucus will complete the side quest "The Undead Tyrant" and net you 6000 experience points.

Exits:
A Path to Herakleion.
B Bridge to Knossos Palace.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container





Knossos Palace
Did we miss anything in this section? Is there something we didn't discover? Let us know!

Exits:
A Bridge to Tritons Ridge.
B Entrance to the Minoan Labyrinth.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container



Minoan Labyrinth
Did we miss anything in this section? Is there something we didn't discover? Let us know!

1 - Door
You'll be able to open this door when you first come to it, but after you've gone through it, it will close and stay closed behind you until you've defeated the minotaur lord (#2).

2 - Minotaur Lord
The minotaur lord is a big, bad melee boss. He'll have four traps assisting him, but you might be able to take out a couple of them without him noticing if you creep into the room when you first arrive. Otherwise, just find a safe place to stand and quaff as many potions as it takes to kill him.


3 - Door
This door won't open until you've defeated the minotaur lord (#2).

4 - Megalesios
He's not just a Lesios, he's a Megalesios. Anyway, Megalesios is the Telkine that you've heard so much about during your travels through Greece. When you approach him, he'll create a barrier around himself, and he'll summon four inhabited statues to attack you. The statues are slow, so you can use hit-and-run tactics to take them down.

After destroying the statues, the barrier will fall, allowing you to attack Megalesios. Megalesios casts a variety lightning spells, and he summons limos ("life eater") demons to help him out. The limos demons can drain your health and give Megalesios more hit points, replenishing his health quickly, so target them as soon as you see them. Otherwise, just quaff potions and whack away at Megalesios until he's dead.

When Megalesios dies, he'll drop a magical orb. Clicking on the orb will cause all sorts of magical loot to appear, most likely including something green or better. Megalesios' death will also cause the nearby wall (#5) to open up, allowing Kyros to enter the room.

5 - Wall / Kyros
The wall will start out closed, and it will only open after you've defeated Megalesios (#4). At the same time, Kyros will enter the room. You might remember Kyros as the scared man from Athens who gave you the quest to rescue Phaedrus. When you talk to Kyros, he'll lament the fact that the Telkine was able to destroy the artifact in Knossos, but he'll suggest that a man in Egypt named Imhotep might know a way to allow humans to talk to the gods again, and he'll give you permission to use his ship so that you can sail there right away.

Talking to Kyros a second time will complete the main quest "Under the Labyrinth," which will reward you with a relic shard, a new bag for your inventory, and 7500 experience points. It will also trigger the next main quest "The Blindness of the Gods."

"You -- you destroyed him! I saw it all from where I was hiding! It was amazing! I still can't believe that a mortal actually managed to best a Telkine!"

Exits:
A Exit to Knossos Palace.
B Stairs between labyrinth levels 1 and 2.
C Stairs between labyrinth levels 2 and 3.
D Exit to Knossos Landing.


Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container





Knossos Landing
Did we miss anything in this section? Is there something we didn't discover? Let us know!

1 - Captain Apollodorus
When you talk to Apollodorus, he'll offer to take you to Egypt.

Exits:
A Back entrance to the Minoan Labyrinth.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container





Egypt
Rhakotis
Did we miss anything in this section? Is there something we didn't discover? Let us know!

1 - Captain Apollodorus
Captain Apollodorus can take you back to Knossos Landing.

2 - Imhotep
Imhotep will tell you that there's another way to communicate with the gods: an ancient invocation ceremony. However, in order to perform the ceremony, he'll need the Scroll of Invocation located in the Rhakotis Library (Exit A). Imhotep will ask you to retrieve the scroll and bring it to him at the Temple of Ptah near Sais.

3 - Ameni-amen-a
Ameni-amen-a is a storyteller. He'll tell you about the sun god Ra and the giant serpent Apep.

4 - Anherru
Anherru (#4) will tell you that he lost his sword while fighting a jackalman in the slums, and he'll ask you to retrieve it for him while he guards the main gate. You'll find the jackalman (a mini-boss jackalman berserker) either at one of the spots marked #4a or next to #6. He'll drop the Family Sword of Anherru when he dies. When you deliver the sword to Anherru, you'll receive 6000 experience points and a random relic shard.

5 - Fleeing Civilians
You'll pass by a couple of civilians here fleeing from jackalmen. The civilians can't be killed, and nothing will happen when you kill the jackalmen who are pursuing them.

6 - Lookout Cave
The cave leads to a small plateau overlooking Hathor Basin.

Exits:
A Entrance to the Rhakotis Library.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container





Rhakotis Library
Did we miss anything in this section? Is there something we didn't discover? Let us know!

1 - Neb-ka-n-ra
Neb-ka-n-ra is the head librarian. He'll let you know that the Scroll of Invocation can be found in the archives below -- along with a host of nasty jackalmen.

"These monsters are burning and destroying everything, with no respect for the knowledge our ancient scrolls hold. Please stop them!"

2 - Door
You should know the drill by now. Whenever you see a door, that means a boss is close by. This door will open when you click on it, but it will close and lock behind you after you've gone through, and it will only open again after you've defeated Scarabaeus (#3).

3 - Scarabaeus the Desert King
Scarabaeus the Desert King is a big scarab. He'll poison you, which will slow you and damage you, and he'll also summon smaller scarabs to help him out. If you kill the summoned scarabs, then Scarabaeus will just summon more, so kill all but one of them and then concentrate on Scarabaeus. When Scarabaeus dies, the doors to the room (#2 and #4) will open.

4 - Door
This door will open after you've defeated Scarabaeus (#3).

5 - Scroll of Invocation
Picking up the Scroll of Invocation will update the main quest "The Blindness of the Gods" and cause the exit door (#6) to open.

6 - Door
This door will open after you've picked up the Scroll of Invocation (#5).

Exits:
A Exit to Rhakotis.
B Stairs between library levels 1 and 2.
C Stairs between library levels 2 and 3.
D Exit to Hathor Basin.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container




Hathor Basin
Did we miss anything in this section? Is there something we didn't discover? Let us know!

1 - Lookout Cave
There isn't any way to reach the plateau with Lookout Cave from Hathor Basin. You can only enter the cave from Rhakotis.

2 - Seba
Seba (#2) will trigger the side quest "The Beast of Legend." He'll tell you about "something big that prowls at night" and let you know that it can be found in a nearby cave (#2a). When you reach the cave, you'll discover that the beast is an Ancient Scorpos, but it's only a mini-boss, and so it should be relatively easy to kill. When it dies, you'll receive 7500 experience points and 2 skill points.

Exits:
A Back entrance to the Rhakotis Library.
B Tunnel.
C Path to Sais.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container



Sais
Did we miss anything in this section? Is there something we didn't discover? Let us know!


1 - Cave
2 - Nile Farmers
Anpu (#2) and Nedjemib (#2a) will trigger the side quest "Plight of the Nile Farmers." They'll complain about how reptiles have been raiding the town, and they'll ask you do to something about it. You'll find the raiding reptiles along the coast south of the town (between the points marked #2b and #2c). Once you've killed them, simply return to the town and talk to Makara (#2d) to earn 8000 experience points and a charm piece.

"Great Osiris, did you really kill them? Praise to you, hero!"

3 - Temple of Ptah
In front of the temple you'll meet Thuti. He'll tell you that when the Telkine passed through Sais, it stopped to loot and burn the temple, but that Imhotep was able to flee with some of the temple's relics. You'll now find Imhotep in Memphis.

Exits:
A Path to Hathor Basin.
B Path to the Lower Nile.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container




The Lower Nile
Did we miss anything in this section? Is there something we didn't discover? Let us know!

1 - Tombs
There's a good chance that you'll find majestic chests inside both of these tombs.


2 - Inen
If you defeat the enemies around Inen and then talk to her, you'll receive 7500 experience points and a random piece of jewelry.

3 - Tomb
Exits:
A Path to Sais.
B Path to Memphis.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container




Memphis
Did we miss anything in this section? Is there something we didn't discover? Let us know!

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1 - Merab
Merab (#1) will trigger the side quest "Lowest of the Low." He'll tell you that monsters have overrun the Beggar's Quarter, and he'll ask you to clear them out. Beyond Merab (between #1a and #1b), you'll find the quarter filled with shadowstalkers. Shadowstalkers start out in a gaseous form that makes them immune to ranged attacks, and they'll only fully materialize once they've closed to melee range. That makes them sort of annoying if you're playing a hunter or a spellcaster, so just quaff potions as necessary until you've killed them all. When you return to Merab, you'll receive 8500 experience points and a random magical ring.

2 - Sihathor
Sihathor is a storyteller. He'll introduce you to Osiris, Isis, Set and Horus, and he'll explain how Osiris ended up commanding the land of the dead.

3 - Tathari
Tathari will trigger the side quest "The Missing Brother." She'll tell you about her brother Unas, and how he might have gone on a "foolish, dangerous errand" to wake up a guardian creature in a tomb in Giza. You'll have to defeat the guardian when you get to it, but then when you return to Tathari you'll receive 10,000 experience points and a random magical ring.

"Perhaps... the same evil force that drives the monsters turned the guardian against us."

4 - Imhotep
When you give the Scroll of Invocation to Imhotep, you'll complete the main quest "The Blindness of the Gods," and you'll receive 8000 experience points plus a pair of random magical rings. Imhotep will decipher the scroll, and he'll let you know that you'll need to pick up the Eye of Chaos and the Hand of Balance in order for him to perform the invocation ceremony. You can find the Eye at the Temple of Atum near the Fayum Oasis, and you can find the Hand in the Great Sphinx in Giza.

When you bring the items to Imhotep (now standing next to the gate at Exit B), you'll gain 10,000 experience, 2 attribute points, and a relic shard. Imhotep will fail in his attempt to perform the ceremony, but he'll suggest that whatever the Telkines are searching for must be of importance, and that you should go to the Tomb of Ramses in the Valley of the Kings.

"Why this -- this cannot be! How could we fail? All that we've tried to accomplish has been in vain! It is clear to me that the gods cannot help us. We are now truly on our own."

5 - Zazamankh
Zazamankh will trigger the side quest "The High Priest's Request." He'll tell you that with all of the problems caused by the Telkine, some "troublemakers" have demanded that the priests in the city show their power. The problem is, the priests don't have any power without a magical staff located in Tomb of Khufu in Giza. If you retrieve the Staff of Khufu for Zazamankh, then you'll receive 9000 experience points and a random relic shard.

Exits:
A Path to the Lower Nile.
B Gate to the Upper Nile. You won't be able to go through this gate until you've completed the main quest "The Invocation."
C Gate of the Palm. This gate leads to Sobek Plateau. The Gate of the Palm and the Gate of the Sphinx (Exit D) both eventually lead to the Fayum Oasis, but this route through Sobek Plateau is completely optional.
D Gate of the Sphinx. This gate leads to Giza.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container



Giza
Did we miss anything in this section? Is there something we didn't discover? Let us know!

1 - Tekenu
Tekenu will trigger the side quest "Khufu's Curse." He'll tell you that a curse was placed on Khufu's sarcophagus, and that if it is opened then "terrible things will happen." So he'll ask you to enter the Tomb of Khufu (Exit C) and to destroy the monsters inside before they can defile the sarcophagus. Defeating the monsters will complete the quest and net you 12,500 experience points.

2 - Tomb
At the back of this tomb you'll meet Unas, brother of Tathari from Memphis. When you talk to him, he'll tell you that he came to wake up the guardian of the tomb, but that the creature has turned on him. You'll find the guardian (one of those skeleton dogs) in the next room. It is an orange boss, so you should be able to dispatch it without resorting to any trickery. After the battle, if you talk to Unas and Tathari, you'll receive 10,000 experience points and a random magical ring.

Exits:
A Gate to Memphis.
B Entrance to the Great Sphinx.
C Entrance to the Tomb of Khufu.
D Passage to the Fayum Oasis.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container




The Great Sphinx
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1 - Pharaoh's Honor Guard
In this room you'll encounter three things: some embalmed dead adepts, some canopic shrines of Kabechsenef, and four large statues called the pharaoh's honor guard. The shrines will continuously produce the adepts, but when you destroy a shrine it will create a spirit that will infuse one of the honor guard statues with life, causing it to stand up and attack you. The honor guard statues are big and tough, so don't rush in and destroy the shrines right away. Take out a shrine, then destroy its associated statue, and then repeat. Once all four statues have been eliminated, the doors to the room will open, allowing you to access the Hand of Balance (#2).

Note: The word "canopic" refers to the jars where they stored the insides of people who were mummified. Kabechsenef was one of the sons of Horus. His canopic jars held the intestines.

2 - Hand of Balance
Picking up the Hand of Balance will complete half of the main quest "The Invocation."

Exits:
A Exit to Giza.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Containe




Tomb of Khufu
Did we miss anything in this section? Is there something we didn't discover? Let us know!


1 - Sadiki
At this spot you'll run into Sadiki, Champion of Anubis. Killing him will complete the side quest "Khufu's Curse" and net you 12,500 experience points. Presumably, killing Sadiki will also prevent the nearby sarcophagus (#2) from being defiled, although you can open it yourself if you want.

2 - Pharaonic Sarcophagus
This is the sarcophagus referenced in the side quest "Khufu's Curse." Opening it is supposed to release a terrible plague upon mankind, but if you click on it not much will happen (you'll just set off a poison trap).

3 - Khufu's Sarcophagus
When you click on the sarcophagus, the Staff of Khufu will drop to the ground, and four liches will appear. The liches are only slightly tougher than the regular undead spellcasters, so defeating them shouldn't pose much of a problem. Once the liches are dead, grab the staff and take it to Zazamankh in Memphis to complete the side quest "The High Priest's Request."

Exits:
A Exit to Giza.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container




Sobek Plateau
Did we miss anything in this section? Is there something we didn't discover? Let us know!


1 - Ancient Tomb
2 - Cave
Exits:
A Bridge to Memphis.
B Path to the Fayum Oasis.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container




Fayum Oasis
Did we miss anything in this section? Is there something we didn't discover? Let us know!

1 - Menemnakht
Menemnakht (#1) and Pa-neb (#1a) will trigger the side quest "Caravan Woes." Menemnakht will tell you that his caravan was attacked by raiders, and that he lost everything, but that he doesn't want any of his goods back. Pa-neb will tell you that the raiders have a leader named Iznu, and that defeating Iznu will stop the attacks.

You'll find Iznu among the ruins north of the oasis (#1b). He's just an orange boss, so he should be relatively easy to kill. Once he's dead, if you return to Pa-neb and talk to him, you'll receive 12,000 experience points.

2 - Asri
Asri (#2) will trigger the side quest "A Hidden Treasure." He'll tell you that once when he was wandering in the desert, he stumbled upon stairs leading down into a tomb, and that inside the tomb he found "chests and chests of treasure."

You can find the tomb yourself north of the oasis (#2a). The tomb is small, and it's not especially different than the other tombs you've been in -- except for the treasure room in the back. There you'll find several chests, including a majestic chest, and when you enter the room you'll receive 9000 experience points.

3 - A'o-pekhty
A'o-pekhty is a storyteller. He'll tell you about the war between Horus and Set, and how Set got half of his "virility" cut off. Ouch!

4 - Qenna
Qenna will tell you that a Telkine came through and destroyed the temple here, just like what happened at the Temple of Ptah near Sais.

5 - Cave
This cave is much larger than the other optional caves, but it's just as optional.

6 - Temple of Atum
The Temple of Atum is the final resting place of the Eye of Chaos, which you'll need to retrieve for the main quest "The Invocation." Of course, the Eye won't just be sitting there all by its lonesome. You'll have to defeat Nehebkau the Scorpus King to get it. Nehebkau summons stygian scorpions to help him, and sometimes he creates a nasty poison cloud, but otherwise he seems to be a relatively straightforward melee boss to defeat.

Note: You'll find five chests (including two majestic chests) in the temple along with Nehebkau. Since this battle is close to the rebirth fountain in the oasis, it's one of the better spots to farm in the game. You can just defeat Nehebkau, loot the chests, exit the game, and then repeat.

Oddity: On the bridge leading up to the temple is an obelisk (#6a) that you can click on and destroy. It has a red animation like it has something to do with health, but the battle with Nehebkau doesn't seem to change whether you destroy it or not.

Exits:
A Passage to Giza.
B Path to Sobek Plateau.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container




The Upper Nile
Did we miss anything in this section? Is there something we didn't discover? Let us know!

1 - Cave
2 - Tomb
Exits:
A Bridge to Memphis.
B Gate to the Temple of Seti.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container




Temple of Seti
Did we miss anything in this section? Is there something we didn't discover? Let us know!

1 - Amen-nahte
Amen-nahte (#1) will trigger the side quest "The Corrupted Priest." He'll tell you how the temple's high priest Neb-kemi attempted to confront the Telkine when it passed through, but that the Telkine corrupted him, transforming him into a creature of evil.

You'll find Neb-kemi in the small tomb east of the temple (#1a). He's an orange boss, so you shouldn't have much trouble killing him. After the battle, when you return to Amen-nahte, you'll receive 15,000 experience points and a random magical weapon.

2 - Hapuseneb
Hapuseneb is a storyteller. He'll describe to you what happens when people die, and why a proper burial is required.

3 - Imhotep
Imhotep will appear here after you've acquired the cuneiform tablet from the Tomb of Ramses. He'll decipher the tablet and discover that the Telkines are after an ancient artifact called the Sickle of Kronos, located in the Temple of Marduk in Babylon, and he'll recommend that you head to the Orient without delay. To that end, he'll open up the northern gate of the temple (Exit C), and he'll give you the Staff of Eternity, which you can use to unlock a magic portal inside the Temple of Hatshepsut. The conversation will also net you 12,000 experience points and 2 skill points.

"You defeated the Telkine? Excellent! Perhaps there is hope yet."

Exits:
A Gate to the Upper Nile.
B Path to the Valley of the Kings.
C Gate of Hatshepsut. The gate leads to Hatshepsut Path. You won't be able to go through the gate until you've completed the main quest "A Telkine in Egypt."

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container




Valley of the Kings
Did we miss anything in this section? Is there something we didn't discover? Let us know!

1 - Tombs
Most of the tombs in the Valley of the Kings are completely optional. There's a pretty good chance that you'll find majestic chests inside of them, but otherwise fighting in the tombs shouldn't be any different than fighting anywhere else. The only tomb you'll need to enter is the Tomb of Ramses (Exit B).

Exits:
A Path to the Temple of Seti.
B Entrance to the Tomb of Ramses.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container



Tomb of Ramses
Did we miss anything in this section? Is there something we didn't discover? Let us know!

1 - Door
You'll be able to open this door when you first come to it, but then it will close and lock behind you, and it won't open again until you've defeated Aktaios (#2).

2 - Aktaios
Aktaios is a Telkine. He'll hit you with fire spells, he'll summon tomb guardians to attack you, and he'll create mirror images of himself to confuse matters, but, for all that, the battle shouldn't be too complicated, and Aktaios should go down relatively easily.

When Aktaios dies, he'll drop a cuneiform tablet and a mystical orb. You'll need to take the tablet to Imhotep in the Temple of Seti. The orb will produce a lot of magical gear when you click on it.

Exits:
A Exit to the Valley of the Kings.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container



Hatshepsut Path
Did we miss anything in this section? Is there something we didn't discover? Let us know!

Exits:
A Gate to the Temple of Seti.
B Entrance to the Temple of Hatshepsut.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container





Temple of Hatshepsut
Did we miss anything in this section? Is there something we didn't discover? Let us know!


1 - Door
You'll be able to open this door when you first come to it, but then it will close and lock behind you, and you won't be able to go through it again until you've defeated the Sand Wraithlord (#2).

2 - Sand Wraithlord
The Sand Wraithlord will use fire spells, slow down your attacks, and summon sandwraiths to attack you. Defeating the Wraithlord should just be a matter of attacking it and quaffing potions as necessary. When the Wraithlord dies, the doors to the room (#1 and #3) will open.

3 - Door
This door will open once you've defeated the Sand Wraithlord (#2).

4 - Eternity Altar
When you click on the altar, you'll place the Staff of Eternity inside of it, and the portal to the Orient (Exit C) will appear.


Exits:
A Exit to Hatshepsut Path.
B Stairs between levels 1 and 2.
C Portal to the Orient.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container



The Orient
Gardens of Babylon
Did we miss anything in this section? Is there something we didn't discover? Let us know!


1 - Zakir
Zakir will update the main quest "The Sickle of Kronos." He'll tell you that a Telkine has fought its way to the Temple of Marduk (Exit B), and he'll ask you to stop it.

"By Inanna! I thought the portals were a myth. How did you get it to work?"

Exits:
A Portal to the Temple of Hatshepsut.
B Entrance to the Temple of Marduk.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container



Temple of Marduk
Did we miss anything in this section? Is there something we didn't discover? Let us know!

1 - Chimera
You'll run into a chimera here. The chimera uses melee and fire breath attacks. The only real trick to the battle is that when the chimera sets up to breathe fire, it won't move, so as long as you recognize the signs and move away, you should be able to avoid the damage.

2 - Feiyan
You'll find Feiyan lying on the floor here, wounded. She'll tell you that the Telkine now has the Sickle of Kronos and that it cut its way through the wall to the east (Exit G). She'll then ask you to follow the Telkine and to stop it from whatever diabolical act it has planned.

Talking to Feiyan will complete the main quest "The Sickle of Kronos" and net you 15,000 experience points, a random relic shard, and a third inventory bag. It will also trigger the next main quest "Hunt for the Sickle."

Exits:
A Exit to the Gardens of Babylon.
B Stairs between levels 1 and 2.
C Stairs between levels 2 and 3.
D Stairs between levels 3 and 4.
G Exit to the Babylon Outskirts.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container




Babylon Outskirts
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1 - Ilu-Elatti
Ilu-Elatti is a storyteller. He'll tell you about Enkidu and Gilgamesh.

2 - Appa
Appa will update the main quest "Hunt for the Sickle." He'll tell you that the Telkine and a horde of followers passed through the town, "slashing and burning everything in their path."

3 - Immeru
When you approach the bridge, Immeru will come running across it, chased by a couple of ichthians, but then he'll stop on the western side (#3). When you talk to Immeru, he'll tell you that monsters are destroying his farm, and he'll ask you to stop them. You'll find the monsters, about a dozen in total, in the fields to the east (#3a). Once you've killed them all, return to Immeru. He'll reward you with 18,000 experience points.

"Most of it is ruined, yes, but not all. I can rebuild, if those monsters stay away. Thank you."

Exits:
A Back entrance to the Temple of Marduk.
B Bridge to the Silk Road.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container



The Silk Road
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1 - Minani
Minani will tell you that a "thing" carrying a sickle passed through this area, and that it is being followed by "strange beasts like a swarm of insects."

Exits:
A Bridge to the Babylon Outskirts.
B Bridge to Shangshung Village.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container



Shangshung Village
Did we miss anything in this section? Is there something we didn't discover? Let us know!


1 - Pasang Do-ma
Pasang Do-ma will trigger the side quest "A Gargantuan Yeti." He'll tell you that he encountered a giant yeti in the Tsongmo Ice Caverns to the east. When you find and kill the yeti there, you'll receive 20,000 experience points.

2 - Lhak-pa Gyal-tshen
Lhak-pa Gyal-tshen is a storyteller. He'll tell you about the spirit world.

3 - Kilu Tem-ba
Kilu Tem-ba will tell you that the nearby Neanderthals have grown "bold and powerful," and that they have started attacking the village. Worse, he'll inform you that his son is missing. This conversation will introduce you to the side quest "Mystery in the Mountains," which will unfold as you travel east.

Exits:
A Bridge to the Silk Road.
B Bridge to Natu La Ridge.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container



Natu La Ridge
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1 - Ice Caves
2 - Gong Li
You'll find the caravan trader Gong Li here surrounded by a bunch of ice demons. If you rescue Li by killing all of the demons, then he'll reward you with 18,000 experience points and a random piece of jewelry.

Exits:
A Bridge to Shangshung Village.
B Path to Tsongmo Peak.

Other Places of Interest:
F Rebirth Fountain
M Merchant
P Portal
S Shrine
$ Treasure Container

Tsongmo Peak
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1 - Mystery of the Mountain
Many people and places in this region are involved in the side quest "Mystery of the Mountain." Ang Tshe-ring (#1) will tell you that the spirits in the ancestral cave (#1a) are angry, which is a problem because the three sacred weapons hidden there are needed in the fight against the raiding Neanderthals. Da-wa Phu-ti (#1b) will admit that he stole the sacred weapons (which is why the spirits are angry), but that he was ambushed by Neanderthals and lost the weapons to them.

Note: Da-wa Phu-ti is the son of Kilu Tem-ba in Shangshung Village.

To complete the quest, you'll need to pass through the Neanderthal tribal caves (#1c) and defeat Barmanu, the Neanderthal High Warlord. Barmanu has a stunning breath attack, and he can call down meteors from the sky. If you get stunned and then hit with the meteors, you'll probably get killed, so dance around the warlord to avoid his special attacks, and then attack him when it seems safe.

Once Barmanu is dead, return to Shangshung Village and tell Kilu Tem-ba that his son is safe. For your efforts, you'll receive 22,000 experience points. You'll never actually see the sacred weapons.

"My son? Alive? Oh, happiness! When he returns to me, I will forgive him. Let there be no more anger and folly."

Exits:
A Path to Natu La Ridge.
B Entrance to the Tsongmo Ice Caverns.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container



Tsongmo Ice Caverns
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1 - Gargantuan Yeti
You'll encounter a gargantuan yeti here. This is the yeti involved in the side quest "A Gargantuan Yeti," triggered by Pasang Do-ma in Shangshung Village. When you kill the yeti, you'll receive 20,000 experience points.

Exits:
A Exit to Tsongmo Peak.
B Exit to Orkhan Valley.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container




Orkhan Valley
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1 - Tribal Caves
Exits:
A Entrance to the Tsongmo Ice Caverns.
B Path to the Village of Guanzhong.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container





Village of Guanzhong
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1 - Cave
2 - Yerren Tribesman
You'll find a bunch of Yerren tribesmen here. They're a little tougher than the usual enemy, especially if you're a melee character, so proceed slowly and carefully, and prepare yourself by grabbing a lot of potions before you visit them.

3 - Chang Er
After you've killed the Yerren tribesmen (#2), if you talk to Chang Er (#3), she'll trigger the side quest "The Child and the Raptor." She'll tell you that her daughter is trapped by a raptor. You'll find the jungle raptor just to the east (#3a). The raptor is an orange boss, and it shouldn't cause you any problems. Once you've killed the raptor, Chang Er's daughter will appear, and she'll run to her mother. Then when you talk to Chang Er again, you'll receive 23,000 experience points and a random piece of jewelry.

Exits:
A Path to Orkhan Valley.
B Path to the Great Wall.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container



Shaanxi Fields
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1 - Yao Li
You'll find Yao Li surrounded by several ichthians. If you defeat the ichthians and then talk to Li three times, you'll complete the side quest "A Lesson in Despair," and you'll receive 25,000 experience points.

2 - Cave
From a chest in this cave or a in cave east of the Village of Zhidan you can pick up the jade figurine requested by Lu Buwei in the Village of Zhidan. Delivering the figurine to him will complete the side quest "The Wealthy Merchant."

Exits:
A Path to the Village of Zhidan.
B Front gate to Chang'an.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container



Chang'an
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1 - Huan Ye
Huan Ye will update the main quest "Hunt for the Sickle." She'll tell you that a woman (Feiyan) is looking for you in the center of the city (#3), and that the emperor's terra cotta soldiers have come to life and are attacking people.

2 - Ma Feibai and Wai Zhen
The two soldiers here (#2) will reiterate what Huan Ye (#1) might have told you already, that the emperor's terra cotta soldiers have come to life and are wreaking havoc in the city.

Ma Feibai will trigger the side quest "The Emperor's Clay Soldiers." He'll ask you to go to the palace (#2a) and destroy the terra cotta soldiers there. Inside the palace you'll run into Bandari, a terra cotta sorcerer. The sorcerer will cast an endless stream of spells at you that will damage you and slow you, and it will also teleport around in the palace, meaning that you'll probably have to kill all of the terra cotta soldiers there, whether you want to or not. But just keep attacking the sorcerer, and eventually it will fall. Once it does, talk to the Spirit of the Great Emperor in the palace to receive 2 attribute points, and then talk to Ma Feibai again to receive 30,000 experience points and a random amulet.

Wai Zhen will trigger the side quest "Terra Cottas at Large." He'll tell you that his men are afraid of the terra cotta soldiers, and that he can't secure the city until they've been destroyed. You'll find the terra cotta soldiers scattered throughout the city, usually in courtyards closed off by wooden doors (#2b). Once you've killed enough of the soldiers, if you return to Wai Zhen then you'll receive 26,000 experience points and a random magical weapon.

3 - Feiyan
Feiyan will tell you that the Telkine has disappeared, but that recent research suggests that it might be trying to free a Titan buried in the area. She'll then ask you to journey to the Jade Palace, because the Yellow Emperor there should know where the Titan is buried.

This conversation will do a couple things. It will complete the main quest "Hunt for the Sickle" and earn you 10,000 experience points. It will also trigger a new main quest "Journey to the Jade Palace."

4 - Qu Yuan
Qu Yuan is a storyteller. He'll tell you about Nuwa, "the mother of all mortals."

5 - Locked Gate
You won't be able to pass through this gate until you've completed the main quest "Journey to the Jade Palace."

6 - Locked Gate
You'll need to talk to the guard next to the gate before you can go through. Provided that you've completed the main quest "Journey to the Jade Palace," he'll let you pass.

"I'm going to ask to get reassigned to record-keeping. This job is too dangerous!"

Exits:
A Path to Shaanxi Fields.
B Gate to the Quinba Bamboo Forest. This exit will eventually lead you to the Jade Palace.
C Gate to the Jinghe Wetlands. You won't be able to reach this gate until after you've completed the main quest "Journey to the Jade Palace."
D Gate to the Forest of the Ancients. You won't be able to reach this gate until after you've completed the main quest "Journey to the Jade Palace."

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container





Quinba Bamboo Forest
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1 - Rang Ju
Rang Ju (#1) will tell you that after his failure to stop the monsters, he threw his weapons away in a nearby cave (#1a). The cave is fairly large -- so large, in fact, that it has two entrances -- but if you explore it thoroughly, you'll find three mahogany chests together on the eastern side. When you get close enough to the chests, you'll gain 26,000 experience points and complete the side quest "A General in Repose." However, the chests are just regular chests. They probably won't contain anything new or exciting.

Note: Rang Ju's cave also leads to a place called the Shrine of Zhong Kui. At least in the normal difficulty setting, you won't find anything of interest there.

2 - Xiao Yishan
Xiao Yishan will trigger the side quest "The Hermit Mage." He'll tell you that a "Taoist mage of great power" used to visit the village, but that he hasn't been seen for some time. You'll find the burned-out home of the mage in the Jinghe River Valley, but you'll never find the mage himself. However, when you approach the home you'll receive 28,000 experience points, and you'll also find three mahogany chests that you can loot.

3 - Ban Gu
Ban Gu is a storyteller. He'll tell you about Lao Tzu and the Way.

Exits:
A Gate to Chang'an.
B Bridge to the Jinghe River Valley.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container



Jinghe River Valley
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1 - Liu Xu
Liu Xu (#1) will introduce you to the side quest "Behind the Waterfall." He'll tell you that his ancestors are buried in a cave behind a waterfall (#1a), but that their spirits attacked him the last time he visited. Xu will then ask you to cleanse the cave for him. You'll find lots of undead in the cave, but to cleanse it you'll need to defeat several shades on the western side. Once you've done that, when you return to Xu you'll receive 28,000 experience points.

"May fortune bring you long life, riches, and happiness!"

2 - Hermit's Home
When you approach the burned-out home, you'll receive 28,000 experience points, and you'll complete the side quest "The Hermit Mage." You'll find three mahogany chests inside the home, but you won't find any indication of what happened to the mage, although it's probably safe to presume the worst.

Exits:
A Bridge to the Quinba Bamboo Forest.
B Bridge to Mount Qiyun.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container



Mount Qiyun
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1 - Yi Shan
Yi Shan will tell you a little about Mount Qiyun, and she'll inform you that she and her sisters can't be harmed by monsters. This is the trigger for the side quest "The Three Sisters." You'll find the other two sisters in the Jinghe Wetlands past the Jade Palace.

"Qiyun is named for the white clouds that cover its peak."

2 - Yaoguai
At this spot you'll face Yaoguai, an ancient demon bull. Yaoguai has a nasty area-effect fire attack, and he can summon shadowstalkers, but otherwise he's like most other bosses in the game. Just attack him and quaff potions as necessary to defeat him.

Exits:
A Bridge to the Jinghe River Valley.
B Entrance to the Jade Palace.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container




The Jade Palace
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1 - The Yellow Emperor
The Yellow Emperor will tell you that during the war between the titans and the gods, the gods imprisoned the titan Typhon inside the Wusao Caverns. They used a great adamantine chain to keep him there, and now the Telkine with the Sickle of Kronos plans to use that weapon to break the chain and free Typhon. The Yellow Emperor, of course, will encourage you to rush to the Wusao Caverns so that you can stop the Telkine before it completes its task.

The conversation with the emperor will also accomplish a couple other things. It will complete the main quest "Journey to the Jade Palace" and net you 25,000 experience points and a random piece of jewelry, and it will trigger a new main quest "Under Wusao Mountain."

Exits:
A Exit to Mount Qiyun.
B Exit to the Jinghe Wetlands.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container




Jinghe Wetlands
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1 - Cave
2 - Li Hua
Li Hua (#2) will update the side quest "Three Sisters." She'll tell you that one of her sisters, Ru Zhao, is in trouble because her charm broke. You'll find Ru Zhao being held captive inside a tigerman encampment (#2a). Once you've defeated the tigermen there, if you talk to Ru Zhao then you'll learn the whole story about how the three sisters were given charms to protect them from monsters, but how Zhao's charm broke when she attacked a tigerman.

To complete the quest, you'll need to return to Li Hua and let her know that her sister is safe. For your efforts, you'll receive 30,000 experience points and a random piece of jewelry.

"When the spring rains come, when the cherry blossoms fall -- we will remember your kindness."

Exits:
A Back entrance to the Jade Palace.
B Gate to Chang'an.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container




Forest of the Ancients
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1 - Cave
Exits:
A Gate to Chang'an.
B Entrance to the Wusao Caverns.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container




Wusao Caverns
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1 - Ormenos and Typhon
You'll arrive here just in time to see the Telkine Ormenos free the titan Typhon from his chains, and for Typhon to escape to Mount Olympus (via Exit C). However, before you can follow Typhon, you'll need to deal with Ormenos. Ormenos has a couple of fire spells, and he'll also throw rocks at you and summon magma sprites to attack you, but given what you've had to face to get here, this battle shouldn't be too difficult.

Killing Ormenos will complete the main quest "Under Wusao Mountain" and trigger a new main quest "Olympus," and it will earn you 25,000 experience points. Ormenos will also drop one of those mystical orbs when he dies, and clicking on it will generate a bunch of magical equipment for you to loot.

Exits:
A Exit to the Forest of the Ancients.
B Tunnel.
C Typhon's portal. The portal will take you to Mount Olympus.

Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container





Mount Olympus
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Area Note
The interface makes it look like there's a portal located on Mount Olympus, but there isn't. You'll only be able to use the rebirth fountain (F) there.

1 - Typhon
Typhon is the biggest and baddest of the big, bad bosses. He hits hard, he has access to several special attacks, and he has a bunch of hit points. So how do you kill him? Well, there are a few tricks.

First off, notice all of the shrines (S) surrounding Typhon. If you grab a battle marker and / or a shrine of mastery, you might just be able to kill him outright. If that doesn't work, notice the four statues of the Greek gods (#2). If Typhon hits any of these statues with one of his attacks, then he'll gain some temporary abilities. The statue to be wary of is Hades' statue. If Typhon hits that one, then he'll gain a health drain attack that will completely heal him every time he uses it (even if you have 100% protection against vitality damage). Obviously, that's something you'd just as soon avoid, so either keep Typhon away from the statue, or else destroy it while dodging his attacks.

Note: At some point, either in the expansion pack or in one of the patches, the statues were changed to make them invulnerable to attack. So, depending on the version of the game you're playing, you might need to just stay away from the Hades statue rather than try to destroy it.

The third trick is a minor one. If you run down the stairs away from the summit (that is, back the way you came), then Typhon will return to the center of the summit. If you have a ranged attack, then you can keep Typhon in a loop of advancing towards you (when you jump onto the summit) and then retreating away (when you go down the stairs), all the while pinging him with attacks.

However, as long as you prevent Typhon from using Hades' statue, it doesn't really matter how you approach him. The only way Typhon can regenerate health is to use the Hades health drain attack, and if that isn't available to him, then every blow you land will get you a little closer to his death, and even if you die several times, you'll eventually wear him down and kill him.

When Typhon dies, the original campaign will come to an end. You'll receive 30,000 experience points, Zeus will congratulate you, a portal (Exit A) will appear, and Typhon will drop Typhon's essence, which is sort of like a supercharged version of the mystical orbs dropped by the Telkines. Congratulations!


2 - Statues
If Typhon hits one of these statues with an attack, then he'll briefly gain some special powers. The Apollo statue will give him an energy drain attack and allow him to call down meteors. The Demeter statue will give him a poison attack and allow him to paralyze you briefly with a gripping hand. The Hades statue will give him a health drain attack and allow him to summon abyssal liches. And the Zeus statue will give him a lightning attack. To prevent Typhon from gaining these abilities, you'll either need to keep him away from the statues, or else destroy the statues yourself.


Exits:
A Mysterious Portal. If you're playing the original version of Titan Quest, then going through this portal will take you to the game's main menu, and you'll unlock the next difficulty level. If you have the Immortal Throne expansion pack, then going through this portal will take you to the Temple of Apollo in Rhodes.


Other People and Places of Interest:
E Enchanter (IT)
F Rebirth Fountain
M Merchant
P Portal
S Shrine
V Caravan Driver (IT)
Y Mystic
$ Treasure Container


The End